Task Registration
tasks.register
tasks.register(id, def)
Description:
Registers a new task/quest.
Parameters:
- id: (string) Task identifier.
- def: (TaskDef) Task definition table.
tasks.get_registered
tasks.get_registered
Description:
Retrieves list of registered task IDs.
Returns: (table) Registered task IDs.
tasks.get_definition
tasks.get_definition(id)
Description:
Retrieves a task definition.
Parameters:
- id: (string) Task identifier.
Returns: TaskDef
or nil
.
tasks.get_title
tasks.get_title(id)
Description:
Retrieves human readable title.
Parameters:
- id: (string) Task identifier.
Returns: Task title string
or nil
if id
not registered.
tasks.get_description
tasks.get_description(id)
Description:
Retrieves task description.
Parameters:
- id: (string) Task identifier.
Returns: Task description string
or nil
if id
not registered.
Player States
tasks.get_player_tasks
tasks.get_player_tasks(player)
Description:
Retrieves all player's tasks.
Parameters:
- player: (ObjectRef) Player reference.
Returns: (table) Player's task states indexed by ID.
tasks.set_player_state
tasks.set_player_state(player, id[, index][, value])
Description:
Sets task state with ID
id
forplayer
tovalue
.
Parameters:
- player: (ObjectRef) Player reference.
- id: (string) Task identifier.
- index: (int) (optional) Task state index to be updated. If
nil
or less than 1 then entire state string is updated. - value: (any) (optional) New value (converted to string) for state index or entire state
string. If
nil
then index is set to empty string or entire state is unset.
tasks.get_player_state
tasks.get_player_state(player, id[, index|list])
Description:
Retrieves task state string from player meta info.
Parameters:
- player: (ObjectRef) Player reference.
- id: (string) Task identifier.
- index: (int) (optional) Task state index.
- list: (boolean) (optional) Flag to return list instead of string for entire state.
Returns: (string|table) String value of state index or entire state string if index
is nil
or less than 1. If table
is true
then a list of strings of entire state is returned.
tasks.player_has
tasks.player_has(player, id)
Description:
Checks if player has a task.
Parameters:
- player: (ObjectRef) Player reference.
- id: (string) Task identifier.
Returns: (boolean) true
if id
is found in player tasks.
tasks.player_is_complete
tasks.player_is_complete(player, id)
Description:
Checks if task state is considered complete. Wrapper for TaskDef:is_complete.
Parameters:
- player: (ObjectRef) Player reference.
- id: (string) Task identifier.
Returns: (boolean) true
if task definition considers task completed by player.
tasks.get_player_log
tasks.get_player_log(player, id)
Description:
Retrieves task descriptors for displaying to player. Wrapper for TaskDef:get_log.
Parameters:
- player: (ObjectRef) Player reference.
- id: (string) Task identifier.
Returns: (table) List of string descriptors.