Topic node

Node Sounds

Functions

sounds.node ([tbl]) General sounds.
sounds.node_choppy ([tbl]) Sounds for "choppy" objects & tools.
sounds.node_cracky ([tbl]) Sounds for "cracky" objects & tools.
sounds.node_crumbly ([tbl]) Sounds for "crumbly" objects & tools.
sounds.node_snappy ([tbl]) Sounds for "snappy" objects & tools.
sounds.node_dirt ([tbl]) Sounds for dirt-like nodes.
sounds.node_glass ([tbl]) Sounds for glass-like nodes.
sounds.node_grass ([tbl]) Sounds for grass-like nodes.
sounds.node_gravel ([tbl]) Sounds for gravel-like nodes.
sounds.node_ice ([tbl]) Sounds for ice-like nodes.
sounds.node_leaves ([tbl]) Sounds for leaf-like nodes.
sounds.node_metal ([tbl]) Sounds for metal-like nodes.
sounds.node_sand ([tbl]) Sounds for sand-like nodes.
sounds.node_snow ([tbl]) Sounds for snow-like nodes.
sounds.node_stone ([tbl]) Sounds for stone-like nodes.
sounds.node_water ([tbl]) Sounds for water-like nodes.
sounds.node_wood ([tbl]) Sounds for wood-like nodes.


Functions

sounds.node ([tbl])

General sounds.

Aliased or overridden methods:

  • default.node_sound_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_choppy ([tbl])
Sounds for "choppy" objects & tools.

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_cracky ([tbl])
Sounds for "cracky" objects & tools.

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_crumbly ([tbl])
Sounds for "crumbly" objects & tools.

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_snappy ([tbl])
Sounds for "snappy" objects & tools.

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_dirt ([tbl])

Sounds for dirt-like nodes.

Aliased or overridden methods:

  • default.node_sound_dirt_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_glass ([tbl])

Sounds for glass-like nodes.

Aliased or overridden methods:

  • default.node_sound_glass_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_grass ([tbl])
Sounds for grass-like nodes.

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_gravel ([tbl])

Sounds for gravel-like nodes.

Aliased or overridden methods:

  • default.node_sound_gravel_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_ice ([tbl])

Sounds for ice-like nodes.

Aliased or overridden methods:

  • default.node_sound_ice_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_leaves ([tbl])

Sounds for leaf-like nodes.

Aliased or overridden methods:

  • default.node_sound_leaves_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_metal ([tbl])

Sounds for metal-like nodes.

Aliased or overridden methods:

  • default.node_sound_metal_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_sand ([tbl])

Sounds for sand-like nodes.

Aliased or overridden methods:

  • default.node_sound_sand_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_snow ([tbl])

Sounds for snow-like nodes.

Aliased or overridden methods:

  • default.node_sound_snow_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_stone ([tbl])

Sounds for stone-like nodes.

Aliased or overridden methods:

  • default.node_sound_stone_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_water ([tbl])

Sounds for water-like nodes.

Aliased or overridden methods:

  • default.node_sound_water_defaults

Parameters:

  • tbl table Sound table to update. (optional)
sounds.node_wood ([tbl])

Sounds for wood-like nodes.

Aliased or overridden methods:

  • default.node_sound_wood_defaults

Parameters:

  • tbl table Sound table to update. (optional)
generated by LDoc 1.4.6-antum-dev Last updated 2022-09-09 18:30:15